💰Earnings
Jurassic Land is an extremely easy game to manage, requiring only a single click each day to send your Hunters on a mission. The mission ends at the same time each day for all players, at 22:00 UTC, marking the close of the day in the park. At that moment, players receive the earnings their park generated and can discover if their team captured any dinosaurs, and which ones. Captured animals are automatically added to the player’s collection, and mission results can be viewed in the event log.
Players can only capture dinosaurs if they have sent their Hunters on a mission before 22:00 UTC, giving them a full 24 hours to do so, right up to the last minute. This applies to production as well – if the mission isn’t activated, the day’s rewards cannot be collected.
Production: At the top of the main screen, players can see the time remaining until mission completion and payout. Earnings depend on the number and type of contracts with Hunters (levels) that are active. The base payout is always 1/200 of the amount spent on contracts, with an added boost from the collection.
For example, if you spent 200, you would receive 1 USDT daily, plus a percentage boost from your collection. If you have achieved a 100% boost through dinosaur captures, you would receive 2 USDT per day, and so on.
The ROI is dynamic and cannot be precisely calculated, as it can increase daily based on your collection’s status, which will only grow over time. As previously mentioned, although the initial ROI may be longer, all progress made over time is retained. Should contracts be reactivated, the advantages gained from previous contracts remain in place.
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